Monday, January 8, 2018

Mastermind Monday - Bat-Ape

Why should Light City have all the fun?

Mogo the Bat-Ape
PL 8

Strength 6, Stamina 5, Agility 3, Dexterity 2, Fighting 3, Intellect 0, Awareness 3 , Presence 2

Advantages
Beginner's Luck

Skills
Acrobatics 4 (+7),  Athletics 4 (+10), Close Combat: Unarmed 4 (+7), Intimidation 4 (+6), Perception 2 (+5), Stealth 2 (+5)

Powers

Ape
Feature 1 (Prehensile Feet)
Growth  2 (Permanent, Innate, -2 defenses included)
Protection 2
Senses 2 (Low-light, Acute Smell)

Bat Cape and Cowl
Protection 1
Movement (Safe Fall)

Offense
Initiative +3
Unarmed +7, Close Damage 6

Complications
Animal: He might be very intelligent, but Mogo is still considered just an animal by most.

Naturally Poor Swimmers: Because of his density, Mogo can't swim very well. He takes a -5 penalty to Swimming checks and must spend Extra Effort to keep his head above water.

Defense
Dodge 8 , Parry 8 , Fortitude 8, Toughness 8 (with Defensive Roll), Will 6

Power Points

Abilities 48, Powers 1,  Advantages 9, Skills 10 (20 ranks) + Defenses 11 = 79 Points


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